centric what is the musical goal that should be achieved, which exampels were given? its a actionorientated game... its a tron-clone in 3D, so no exampels are exists or was be given. so i could do what i want 8) how long the soundtrack should be, how many tracks ? i was asked to do the musics 4 or 5 minutes long, 13 tracks was composed. 12 ingame and one promotion (centrictrackmo). the introtune is a doubblespeeder, the extrotune is a mixed sid-digitune. what equipement and or soundlibrarys were used and what was the biggest problem? the 10 ingame-tracks were made with dmc v4, one track is a quadspeedtrack. the doubblespeed introtune is made with LSD-tracker, a reflex-intern tool. the digitune was composed with dmc v4, the digis was added with polonus digitracker, which i have improved, to play morespeed tunes and have a fast forward routine (which was missing...) who worked on this project ? kai walter aka pvcf